Might & Magic Games. Герои 3: Рог Бездны 1.3. 7 (устарел), PDF Печать для Героев 3 'Рог Бездны' ('Причал', 'Horn. Aug 22, 2013 - ПОРЯДОК УСТАНОВКИ: Путь для всех установок примерно такой - E: Games Steam SteamApps common Might & Magic VI 1. Устанавливаем 1ин из вариантов руссификации. Устанавливаем сам патч. На всякий случай в стиме - в свойствах игры, отмените автоматическое обновление.

  1. Русификатор Might And Magic 7 Plus
  2. Русификатор Might And Magic 75

Основная цель этой страницы - помочь определить, какие локализации игры есть в Вашей коллекции. Здесь представлены те переводы, которые есть у авторов сайта (если будет пополняться наша коллекция - будет пополняться и эта страница). Очень подробное сравнение переводов (автор Roklin) можно скачать со страницы. Из сообщения на форуме сайта, автор Black Phantom: « Если интересно, то 'GSC GameWorld', Webcoll, '8Bit', 'BEK' и 'Процедура 2000' - это одна и та же компания-локализатор. То же самое касается компании 'Русский проект' - это то же самое, что и 'Da CrewCuts Studio'». Двухдисковая локализация.

Трудно запустить на современных ОС, может понадобиться виртуальный или реальный компьютер с установленой Windows 95, 98, Me. Есть фатальный баг: после получения задания по установке транспортных расценок невозможно зайти в конюшни. Из сообщения на форуме сайта, автор Vano: « Версий Фаргуса действительно несколько. Моя - это антология MM6+MM2-5. Критических багов в ней нет, но хватает некритических. Самые серьезные - вылет при обучении до эксперта, если не хватает золота, и 'переведены' пароли в пирамиде (я в результате узнал нужные с диска со сборником секретов), самый заметный - перепутаны многие сообщения, в т.ч.

Квестовые (но перепутаны так, что задания прочесть все-таки можно)». MIGHT AND MAGIC VI - локализация Da CrewCuts Studios.

Changelog: General:. Removal of Level cap in skirmish maps.

Русификатор

Readjustment of Main menu Screen. Fixed Targeting of certain creature armies. Fixed Mini-map Settings are now saved. Fixed Camera automatic height adjustment is smoothed and doesn't fall into 'holes' on the map. Fixed Camera clipping issues.

Fixed Human Player UPlay names are now only displayed in online Multi-player matches. Fixed Double click purchases the leftmost artifact at the artifact merchant. Fixed Artifact set bonus are not applied to units. Fixed Equipping and un-equipping artifacts causing stat gain to be negative.

Fixed Stats do not update real time when exchanging artifact between heroes. Fixed Hero movement bonuses are not highlight in stats from Hero Screen. Fixed Artifacts giving bonus hero damage per level will sum current damage with the bonus and then multiply it with the hero level, instead of adding the multiplied bonus to the current damage. Fixed A crash when trading item from equip to equip. Implemented New key-bindings:. Browse towns with left and right key (works in town screens and all town pop up’s). Toggle combat map grid with 'G'.

Escape can now be (re-)assigned as key-bind. Warfare Units now wait or skip turn, when pressing the wait or defend keys. Implemented Rendering on Wide-screen: Aspect ratio management has been improved in council hub (adaptive FOV) and adventure + combat modes (uses still a fixed FOV to avoid rendering glitches and image stretching in the edges caused by a low FOV but adds instead an unzoom offset). Gameplay:. Fixed A bug that the upgraded Firewall did not stop creatures stepping on it. Fixed a bug that Drain Life of Vampires controlled by Lucretia would not work.

Fixed a bug that the Implosion spell from a scroll or an artifact would ignore creature immunities. Fixed Units cannot move on moral turn if the enemy unit was killed. Fixed Heropedia button not available in combat PopUp. Fixed Stats not updating when moving item from hero1 equip to hero2 equip in trade window. Fixed Sweep Retaliation. Improved Sylsai's second starting skill to 'Warcries' in order to fix the issue of him starting with 'Warfare' on expert level.

Fixed Recruit all from outside Dwellings. Fixed Hero Selection available when specific hero was set. Fixed Arcane Knowledge not correctly transitioning between Campaign Heros. Improved Extended third level span of 'Shrine of the Seventh Dragon' to the new level cap of 999. Balancing:.

Improved Reduced the resurrection rate of the 'Eternal Servitude' ability to 25%. Improved Gnoll Hunter's 'Opportunity Attack' is only triggered once per combat round. Implemented Diminishing returns - When the 'Incapacitated' de-buff wears off, it applies the 'Immune to Incapacitation' buff for two combat rounds. Implemented A cap to the number of raised creatures for the Necromancy skill and the 'Ghost Ride' ability. Multiplayer:.

Fixed Combat getting stuck for one of both players in some cases. Fixed An Issue in Sim Turns that would un-toggle end turn when just accessing the town screen. Fixed An Issue where you could not deploy your units in a combat against AI in some situations. Fixed Game getting stuck when attacking an empty AI hero in sim turns. Fixed Game going out of Synch when surrendering an combat to AI. Fixed An issue where a hero could get stuck interacting with a caravan in sim turns.

Fixed Random skill window opens for all the player in a session of normal turn. Improved The ability for players to connect to each other (NAT-Punchthrough). Improved Host enters in the Map even if the Client quits the Game on the Map Loading screen. Implemented Inviting friends through the UPlay-Overlay now works properly when the invited already has a game open himself. Implemented Inviting friends through the UPlay-Overlay now works properly if you try to invite the same friend twice. Level Design:. Implemented Lost tales of Axeoth: Unity.

Implemented Created CMAcademyGarden combat map. Dungeon Map 4. Fixed Game progression gets stuck when user pass the turn just before conversation of Merikh,Gloria and Wilhelm appears. Necropolis Map 4. Fixed Necropolis map 4 crashes after taking over the enemy city for the main quest.

Editor:. Fixed Combatmap templates not including all tileset paint layers. Fixed Combat Map Obstacles placed outside the Grid keep their position. Fixed Removed duplicate and imprinted spells from all spell lists. Fixed That FPS drops to approx 4-6 if the user switches to underground surface and clicks on create new combat map. Fixed Destroyed teleporters don't appear as repaired after save/load on custom maps. Fixed Minimap not focusing on underground when using the 'switch layer' button.

Fixed Quest rewards do not carry over between campaign maps when a hero as a persistent item equipped and other persistent items for the same slot in the inventory. Fixed Editor crashes if the user deletes any Hero/Creature from the map and then changes its property from the Object Browser. Fixed The Visual drop-down list is displayed empty in the Hero Tool. Fixed The user is unable to add text to the line of a dialogue. Fixed Battle-sites with multiHero enabled tooltips. Fixed Custom Artifacts do not display bonuses in-game.

Русификатор Might And Magic 7 Plus

Fixed The user can't create artifact sets. Fixed The Editor crashing when opening the Random Fort properties. Implemented New Script Editor Condition 'Has Resource Percentage'. Implemented +15% Saturation LUT to the Combatmap templates. Implemented RMG: lights are no longer created for Artifacts and Resources in the underground create new combat map.

Implemented Made BattleSite properties accessible in the Map Editor. Установка:. Скопировать файлы в корень установленной игры (пример: 'D: Might and Magic Heroes VII'), setup.exe, setup-1.bin. Запустить файл 'setup.exe', выбрать нужную папку, и нажать Install(установить), дождаться окончания установки. Скопировать папку папку 'Binaries' в корень установленной игры(пример 'D: Might and Magic Heroes VII', иначе игра попросту не запустится), запустить и играть.

Русификатор Might And Magic 75

Для установки этого апдейта нужны все предыдущие: Hotfix, Update.v1.2, Update.v1.3, Update.v1.3.1, Update.v1.4, Update.v1.5, Update.v1.6. Если у Вас нет какого-то из этих апдейтов - пишите мне в лс.